This page will be used to notify everyone about changes in Afterrealm continuity.
-------------------------------------------------------------------------NEW! October 2012
Important note on how Afterrealmers speak: they will NOT under any circumstances use bigoted language referring to gender, sexual orientation, or race;
in fact, they find such terms very confusing. This includes cracks about who's wearing the pants in a relationship, and calling things considered insufficient "girly" or "gay". Just don't do it. It wasn't funny in the first place, anyway.
The concept is under construction, but illnesses may now be possible in the Afterrealm due to fluctuations and disruptions in structural energy.
Think of it as how there can be a temporary glitch in a computer program that might be fixed simply by letting the system rest and then turning it back on (well, in some cases). Yes, this means that Harbingers have a legitimate reason for sick days now.
There are still no true animals in the Afterrealm, but there is now a concept in place regarding ghostly little wisps hanging around the 'Realm, a tad eerie but (allegedly) harmless. No word on what exactly these are yet, but rumor has it that they're animal spirits that had a close connection with a human spirit and so followed it into the Afterrealm. They are known as Spectria
(singular term is Spectrus), and they're said to be elusive and shy, but with a curious, playful side. May 2012 Just so we're clear, guys-- I have NOT approved the use of diseases/bacteria in the Afterrealm
, as I still haven't figured out how exactly they might work in a spirit-based world. I will let everyone know what the official stance is once I figure it out. But for now, no sicknesses, viruses or infections please. I suspect that there might be some equivalent versions somewhere, but I haven't found them.
And on that note: plants in the 'Realm are all created, not brought in from the Mortal Realm. It is impossible to get any living thing into the world, so everything has to be rendered artificially out of Expanse energies.
Which brings me to the subject of animal spirits. As of now, I am rendering null all concepts of animal spirits appearing as dogs, cats, etc. in the Afterrealm.
I need to work with this concept some more, as there are a lot of snags in it that must be fixed. So, sorry folks. No pets. For now. Make sure to check the updated versions of the Afterrealm glossary and the list of Death Angel powers.
There is new information available that you may want to look at, along with modifications to some existing concepts. August 2011
Paradis's representative era has been changed once again (for the last time, I hope); it will now resemble France, particularly Paris, during World War I. Harbinger uniforms will bear some resemblance to military uniforms of that time period.
And on that note, each era represented in the Afterrealm marks when the city broke away from the culture of the corresponding Living world area and went off on its own.